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e-Learning enables learning opportunities to be tailored to students’ individual needs and interests, improving achievement and engagement.

Project-based learning

This new page explains project-based learning. It has lots of practical information and classroom examples of how to:

  • get started developing project-based learning in your classroom
  • use digital technologies to support project-based learning.

Digital Technologies will be part of The New Zealand Curriculum, beginning at Year 1 from 2018.

Find out

  • what this new strand is all about
  • the implementation process
  • how you can prepare to teach this strand.

Te Ako | Teaching is one of the five dimensions of the e-Learning Planning Framework. This website is designed to support schools develop their e-learning capability across the five dimensions. The Te Ako page contains school stories and examples to support Kura Kaupapa Māori.

Inclusive pedagogy is focused on including all students in learning. 

Use the information and examples demonstrating how you can use digital technologies to build a classroom community where every child is valued and is able to reach their potential.

More about inclusive classrooms »  

Learning design is the practice of planning, sequencing, and managing learning activities, usually using ICT-based tools to support both design and delivery. Learning pedagogy and design-theory meet to define a people-based, flexible learning environment. 

Find out more about learning design »  

Practical information and examples to support you with developing your current school practices for responsible digital citizens.

More information on Digital citizenship »

From literacy to fluency to citizenship: Digital citizenship in education

NetSafe logo

Netsafe presents a revised model of digital citizenship. Digital citizenship combines the confident, fluent use of:

  • skills and strategies to access technology to communicate, connect, collaborate, and create
  • attitudes, underpinned by values that support personal integrity and positive connection with others
  • understanding and knowledge of the digital environments and contexts in which they are working, and how they integrate on/offline spaces.

See more research »

Practical steps for integrating technologies into your assessment processes.
Find out more about Assessment and e-learning »  

Find practical information and classroom examples of using digital technologies to support students develop agency.
Using digital technologies to support learner agency »

Spiral of inquiry – Developing a Makerspace to create successful learning experiences for priority learners

Find out about the Marshland School year 7 and 8 teaching team's inquiry into the effect of authentic learning on increasing student motivation and engagement. Students identified their own real-life problems in this project-based approach, and created solutions to these within the Makerspace the team developed.

Innovative learning environment

Information and examples to support teachers working in an innovative learning environment where teaching and learning is collaborative.

Find out more »

Use the information and practical classroom examples across the curriculum to transform your teaching through deliberate planning for the use of ICTs.

Online resources to support teachers planning for:

Access all online resources »

e-Learning community discussions

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