There are three interconnecting purposes for using ICT in science education – to support students to:
- work as scientists
- work with scientists
- work with one another to co-construct scientific knowledge and understanding.
To support students with posing inquiry questions, use:
To support students with initiating and experimenting, use:
At Newmarket School, science has been a focus of professional development. Students talk about their process for understanding how electricity works. They explain the different technologies they used to support their learning.
To support students with accessing or publishing data online, collating, and interpreting data and information, useful digital tools include:
In addition, digital photos can be used not just to record activities but also to provide visual evidence for new concepts, and help to bridge ideas with new vocabulary.
There are a great variety of citizen science projects where anyone of any age or ability can contribute to scientific data collection, usually with a digital device. The studies are often part of real-world scientific research, so cover a huge range of subjects. You could take part in the Kereru count of birds in your local neighbourhood. Or contribute to a global project, looking at the environment, with The GLOBE Program , solving molecular puzzles for Fold It , or classifying images from the Hubble Space Telescope in Galaxy Zoo . Many of these projects have developed complementary resources and tools to help support teachers and students, and make it easier to integrate contributing to a citizen science project into learning plans.
The following suggestion are designed to communicate scientific findings but are also useful for assessment purposes.
When sharing, students can:
Students from Newmarket School explain how they used iPads to video their electrical circuits and show how they worked.
Michael Bodekaer wants to use virtual reality to make education more accessible. In this TED talk, he demonstrates an idea that could revolutionise the way we teach science in schools.
A teacher inquiry which utilised digital technologies for science.
Teacher, Virginia Kung talks about how she applied SOLO taxonomy to her science lessons.
Students explain about how they learnt about electricity.
Teacher, Virginia Kung, explains why she chose to teach her students about the science of bread and how they got the community involved.
Deputy Principal, Te Aoterangi Moore, talks about a project on primary colours that he taught in science and how he worked with the e-learning coordinator to integrate that into all areas of the curriculum. Te Aoterangi also discusses the ways this project has benefited his students.
Teachers from Hillcrest Normal School explain how students used iPads to document and reflect on their learning in the context of a science inquiry into the properties of milk.
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Students at Sunnybrae Normal School used Kid Pix and iMovie to record and share experiences, ideas, and information during an inquiry about kiwi conservation.
Students at Ashburton Intermediate in Christchurch developed an understanding of subject specific vocabulary through the use of online flashcards.
Polyfest provided Mangere College with the opportunity to re-think curriculum planning and design to improve student achievement results for NCEA.
In 2015, Muritai School incorporated the idea of becoming a STEM school into their Towards 2020 vision.
At Taita College in Wellington's Lower Hutt, learning is authentic, future-focused, multidisciplinary, and culturally responsive.
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A site with resources, ideas, and examples of science teaching and concepts for both primary and secondary teachers of science.
Science learning hub
Easy to access, quality assured teaching resources to support school science learning.
A free online collection of virtual field trips to locations in New Zealand and Antarctica. The trips take an inquiry-based approach within science, social sciences, and the arts for both primary and secondary schools.
Promotes scientific, technological, and mathematical literacy so students can engage in a critical and informed manner with real-life science and technology related issues and authentic, and context-based mathematical explorations.
Use DigitalNZ to discover millions of New Zealand items from the digital stores of libraries, museums, archives, communities, and government.
The game supports young New Zealanders to understand the complexities in water resource management and the intrinsic trade-offs involved when considering these resources. The game has a bird’s eye view of a water catchment, where the player acts as catchment manager and must apply system-wide approaches to integrated water resource management.
New Zealand Science Teacher
Information on everything about science and science education.
A global online science and technology competition open to students ages 13 to 18. Students can create a science project online by themselves or in a team.
Beautiful Chemistry is a project collaboration between the Institute of Advanced Technology at the University of Science and Technology of China and Tsinghua University Press. The goal of this project is to bring the beauty of chemistry to the general public through digital media and technology.
This selection of digital curriculum resources from the National Digital Learning Resources Network is designed to assist teachers to find, use and adapt teaching and learning materials that are aligned to the science subject area of the Australian Curriculum.
Chemistry Labs – Includes general chemistry and organic chemistry
Physics Labs – Includes condensed matter and particle physics
Biology Labs – Includes microscopy, genetics, and life science
Anatomy Labs – Includes physiology and dissection
Geology Labs – Includes geosciences and earth science
Astronomy Labs – Includes space science
Design Labs – Includes 3D modeling and 2D graphics
e-Learning in science
A series of four research reports focusing on working with a group of schools to develop a best-practice, sustainable model for embedding e-learning in science education. One of the aims was to identify factors that enhance or constrain the incorporation of effective e-learning in science education.
Author: NZCER researchers
Science: a blended e-learning approach
A group for primary school teachers and students to share ideas, resources and strategies that motivate interest and participation in science, and making science relevant to everyday living in the Virtual Learning Network (VLN) .
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