Can students improve their writing using digital/visual formats instead of written text? This was the focus of Renee Strawbridge's teacher inquiry.
Using documentary making as a context for learning, her class of year 6-8 students successfully developed their writing skills. Students were highly engaged, developed new understandings of presenting through film making, and built digital fluency.
Year 5 and 6 teachers trial the Gamefroot platform as a vehicle for students to learn how to create a game.
Tags: Computational thinking | Technology | Tikanga Māori | Writing | Game development tools | Gamification tools | Multimedia – graphics/animation | Lower secondary | Middle primary | Primary | Upper primary |