Students at Frankley school design and program their own mobile apps to solve problems in the community.
Tags: Computational thinking | Design | STEM/STEAM | Technology | App development | Primary |
Year 5 and 6 teachers trial the Gamefroot platform as a vehicle for students to learn how to create a game.
Tags: Computational thinking | Technology | Tikanga Māori | Writing | Game development tools | Gamification tools | Multimedia – graphics/animation | Lower secondary | Middle primary | Primary | Upper primary |
At Aorere College, all year nine students take a whole year course called Digital Innovation and Design as a core subject. This snapshot outlines the course content, why the school took this route, how the course was developed, and the impact for students and teachers.
Tags: Computational thinking | Cross-curricular | Design | STEM/STEAM | Technology | Lower secondary |