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Developing a year 9 Digital Technology course

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Duration: 2:4

At Aorere College, all year nine students take a whole year’s course called Digital Innovation and Design as a core subject. This gives students a foundation in digital fluency, digital technologies, and design to use across all learning areas. Technology teacher, Angela White explains that the course has been developed over the years to especially appeal to girls, Māori, and Pacific students. DP Stuart Kelly explains how feedback from students and teachers has led the course to be broader than just about digital skills.

Audio Visual

Title slide: Developing a year 9 Digital, Innovation and Design course

enabling e-Learning

Angela White, Digital Technology teacher

For digital technologies, when the course was optional at year 10 onwards, we found that only a certain group of students would pick it up.

The front of Aorere College.

A class of students, focusing on student working on laptop.

So, the year 9 DID course was an opportunity to develop awareness across the school, especially for our young women and our young Pasifika and Māori students. Angela speaking to the camera.

Stuart Kelly, Deputy principal

The 9DID course when it originally came out was called DTP and it was focused explicitly on

Stuart speaking to the camera.
kind of like the basic education technology understandings and applications. Stuart, Angela, and Muzaffar seated around a table with laptops and planning documents.
but we started to get feedback from the HoDs that our approach was too narrow and it wasn’t suiting the demands of the specialist subjects. Stuart speaking to the camera.
So, over the last couple of years we’ve been really conscious making sure that we share the 9DID course with all the HoDs and we say, Stuart, Angela, and Muzaffar seated around a table with laptops talking.
“What do you want as to keep doing, stop doing, and start doing?” Stuart speaking to the camera.

Muzaffar Ali, Digital Technology teacher

I think what makes me the most proud with 9DID programme is how far the kids have sort of evolved in the programme.

Students working on laptops.

A student plugging in laptops to charge.

You know, a lot of them coming in have basically no idea of the way we could learn digitally. And, so this programme makes me proud to feel that students are able to use these devices Muzaffar speaking to the camera.
not just for entertainment – they now see a whole new side of it.  Students working on laptops in the classroom.
And it sort of changes the mind of not only the student but also the teachers that are teaching this Teacher in front of whiteboard, turning on Full Screen TV modelling coding.
and also for these students to then apply that same knowledge and skills in all their other classes, and you know, having that digital aspect there. Muzaffar speaking to the camera.

Stuart Kelly

What’s really pleasing is our students are incredibly honest –

Students retrieving laptops from secure storage.
maybe more honest than we’d like at times – but what is really, really powerful is that they tell us by their engagement whether 1) it is of interest to them and 2) whether they think it’s an effective learning module for them. Stuart speaking to the camera.
So, the nine modules are deliberately diverse and the feedback from the students and also why we renamed the course Digital Innovation and Design. 

Text, “A modular approach, The course comprises of nine modules.

  1. Going Google – Students explore digital citizenship and are introduced to Chromebooks, Chrome, Drive, Docs, Slides, Sheets, Sites, Classroom, Forms, Maps, Earth and so on. Through personalised challenges that help everyone to get to know each other.
  2. Spatial Learning – Students design and create characters, buildings and structures using Lego. They create custom car designs using an online CAD application.
  3. Design – Students use magazines as a context for learning about design and visual communication then create their own.
  4. Coding for Animation – Students design and create programmes to animate objects
  5. Makey Makeys – Students design and create an innovative original construction.
  6. Animation Design – Students use hard materials to design and create animals, houses, vehicales etc.
  7. 3D Originals – Students use hard materials to design and create animals, houses, vehicles etc.
  8. Animatron – Students design and create animations for a specific purpose.
  9. Sparkling visuals – Students design and create videos using a variety of contexts.
Digital is the first component – but it’s one of only three. Stuart speaking to the camera.

Tags: Technology, Secondary, Pasifika, Māori, Digital fluency, Design, Kia Ako