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You searched by: Curriculum area / learning approach = Health and physical education

Students at Somerville Intermediate School developed their own dance tracks for their morning exercise programme using GarageBand.

Tags: Health and physical education | The Arts | Multimedia – audio/music/sound | Primary | Upper primary |

Leaders at St Thomas of Canterbury College lift engagement by embedding gamification and agency into learning.

Tags: Health and physical education | STEM/STEAM | Gamification tools | Minecraft | Primary | Upper primary |

Geocaching was used at Papatoetoe High School to strengthen students’ "learning to learn" capabilities, and deepen teachers’ understandings of effective teaching.

Tags: Cross-curricular | Health and physical education | Social sciences | Utilities/tools/gadgets | Lower secondary | Secondary |

During 2013, students at Stanley Avenue School in Te Aroha were empowered to take increased responsibility for developing their personal fitness using the utility application SportyPal.

SportyPal is no longer available. Ideas for other fitness apps are available on this list by AlternativeTo.

Tags: Health and physical education | Mathematics and statistics | Utilities/tools/gadgets | Primary | Upper primary |


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